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jwlua:harpglisssample [2013/10/08 12:01] jariw [Step 3 - Create a script group] |
jwlua:harpglisssample [2013/10/08 14:19] (current) jariw [Step 1 - Download and Install JW Lua] |
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If you have never used //JW Lua// to run scripts before, this is a good page to start. At the bottom of the page is a full script that will automatically create a harp gliss from a 7-tuplet that you might want to test (the script works on Finale 2012 and later versions). | If you have never used //JW Lua// to run scripts before, this is a good page to start. At the bottom of the page is a full script that will automatically create a harp gliss from a 7-tuplet that you might want to test (the script works on Finale 2012 and later versions). | ||
- | This wiki page is based on beta version 0.07, but it should hopefully work with any later version as well. | + | This wiki page is based on **beta version 0.07** of //JW Lua//, but it should hopefully work with any later version as well. |
==== Step 1 - Download and Install JW Lua ==== | ==== Step 1 - Download and Install JW Lua ==== | ||
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http://finaletips.nu/index.php?option=com_phocadownload&view=category&id=28:beta-version&Itemid=2 | http://finaletips.nu/index.php?option=com_phocadownload&view=category&id=28:beta-version&Itemid=2 | ||
- | Install the plug-in as any other third party Finale plug-in. The Windows version contains a DLL file as well, which must be put in the same folder as the plug-in .fxt file. | + | Install the plug-in as any other third party Finale plug-in. The Windows version contains a DLL file as well, which must be put in the same location as the plug-in .fxt file. |
==== Step 2 - Start JW Lua ==== | ==== Step 2 - Start JW Lua ==== | ||
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==== Step 4 - Add the script to the group ==== | ==== Step 4 - Add the script to the group ==== | ||
+ | Download the ''harpgliss.lua'' file below, if you haven't done so already. Make sure to store the JW Lua scripts at a good location on your computer. These scripts can be put anywhere on the hard drive, they don't need to be related to the Finale installation. | ||
+ | |||
+ | To add the script to the group: | ||
+ | - Make sure that the group is selected in the //top list// on the //Manager// page. | ||
+ | - Press the **New...** button next to the **bottom list**. | ||
+ | - In the dialog box that appears, locate the script on your computer and select it to add to the group. | ||
+ | |||
+ | When you exit Finale, the changes made on the //Manager// page will be saved. | ||
==== Step 5 - Refresh the plug-in list ==== | ==== Step 5 - Refresh the plug-in list ==== | ||
+ | |||
+ | Select the **Explorer** page and press the **Refresh All** button. The group should now appear with the script inside. | ||
==== Step 6 - Run ==== | ==== Step 6 - Run ==== | ||
+ | |||
+ | On the **Explorer** page, open your group container and select the script. Press the **Run** button. | ||
==== The Harp Glissando script ==== | ==== The Harp Glissando script ==== | ||
+ | |||
+ | The harp glissado script will transform 7-tuplets with seven undotted notes (of a "flagged" note duration) in the selected region into graphical harp glissando start note that spans the duration of the tuplet. | ||
+ | {{ :wiki:jwlua:jwlua-harpgliss.jpg?nolink |}} | ||
+ | |||
+ | The script will only modify staves that are defined a ''Harp'' in Finale's //Score Manager// - so if a 7-tuplet is for example found on a violin staff, nothing will be processed. It will also handle situations such as when the tuplet duration spans a half note or more. The original notes in the tuplet doesn't need to be beamed. | ||
+ | |||
+ | Note that at the very start of the script are 2 values (''StemLength'' and ''SmallNoteResize'') that you might want to modify. To do that, select the **Development** page and open/edit/save the file there. | ||
+ | |||
+ | (Click on the ''harpgliss.lua'' text to download the script.) | ||
<code lua harpgliss.lua> | <code lua harpgliss.lua> | ||
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if entry == nil then return false end | if entry == nil then return false end | ||
if entry:IsRest() then return false end | if entry:IsRest() then return false end | ||
- | if entry.Duration >= finale.QUARTER_NOTE then return false end | + | if entry.Duration >= finale.QUARTER_NOTE then return false end |
if entry.Staff ~= firstentry.Staff then return false end | if entry.Staff ~= firstentry.Staff then return false end | ||
if entry.Layer ~= firstentry.Layer then return false end | if entry.Layer ~= firstentry.Layer then return false end | ||
+ | if entry:CalcDots() > 0 then return false end | ||
symbolicduration = symbolicduration + entry.Duration | symbolicduration = symbolicduration + entry.Duration | ||
entry = entry:Next() | entry = entry:Next() |